Unity Tutorial 03
Unity Tutorial 03
I started doing week 4's tutorial thinking "what could go wrong? .. I only have to follow the steps" and hey... nothing went wrong...
until....
well... until I got the the C# part of the tutorial... I can say that it made me realize the importance of learning a new coding language from the basics like we did in first year with web dev.
I got stuck really hard in the C# coding thought, I am not completely sure which are the tags, and which are the parts of the codes that go inside the tags, being used to CSS the C# looked to me a bit alike, as in the codes had a tag then {} and inside the code that is supposed to make the game / project work the way you want it to work.
Apparently the designing part of Unity is not hard to do so for my future game, I will be able to actually do pieces of my map, import them and place them around where I want them to be, but I will also be looking in more detail at tutorials about how C# works so I can get around the basics, maybe it's not as hard as I think it is at the moment.
I started doing week 4's tutorial thinking "what could go wrong? .. I only have to follow the steps" and hey... nothing went wrong...
until....
well... until I got the the C# part of the tutorial... I can say that it made me realize the importance of learning a new coding language from the basics like we did in first year with web dev.
Apparently the designing part of Unity is not hard to do so for my future game, I will be able to actually do pieces of my map, import them and place them around where I want them to be, but I will also be looking in more detail at tutorials about how C# works so I can get around the basics, maybe it's not as hard as I think it is at the moment.
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